Revit 2019 Rendering Tutorial 02 1 Intro to Revit Rendering Shaders Creation of Texture Maps
Revit Rendering Images
Real World Rendering in Revit
Intro to Revit Rendering Shaders Creation of Texture Maps
Textures (image files) Creation of Texture Maps Revit scene setup for export and export settings Export to Max and Scene cleanup Rendering in Max Render process
Revit 2019 Rendering Tutorial Description
Intro to Shaders and Creation of Texture Maps and Exporting Revit files to 3DSMax & Rendering in 3DSMax
Revit 2019 Rendering Tutorial Guide Storyline
Intro to Revit Rendering Shaders Creation of Texture Maps Video
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Revit 2019 Rendering Tutorial Learning Objective
3D Renders are one of our most valuable marketing tools.
Revit 2019 Rendering Tutorial Topic
Revit scene setup for export and export settings, Export to Max and Scene cleanup, Rendering in Max, The Close
Textures (image files)
Creation of Texture Maps
Setup Adobe Photoshop and customize the settings to cater to you
Create a new file
Create an organized ‘texture library’
Copy/Paste the base image into the new texture file
Copy/Paste any additional images used to create the final texture
Make the image tileable
Create the Bump and Specular Maps
Assign the New Textures to the Correct Shader Channels
Revit scene setup for export and export settings
Convert all light output to lumens
Delete all 3D cameras
Export to Max and Scene cleanup
Assign Mental Ray as the default renderer
Rendering in Max
Render process











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